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Visitors inquiring about VR at NC State booth at East Coast Games Conference

May 17, 2016

East Coast Games Conference VR Village 2016

Educators, researchers and design teams continue to look for innovative solutions to better support lab-based and field-based instruction in online learning environments. The emergence of interactive 360º video capture and virtual reality technologies (i.e. Google Cardboard) have provided new approaches for delivering instruction. 

eFIRE-360-video-capture

Dec 1, 2015

360º Video, Virtual Reality Presentation Highlights Edu Applications

Educators, researchers and design teams continue to look for innovative solutions for online learning environments to better support lab-based and field-based instruction. The emergence of “affordable” interactive 360º spherical video, virtual reality (VR) technologies and production processes has given way to a new approach for capturing real-world situations, expert demonstrations and delivery of instructional content.… 

Oct 28, 2015

East Coast Game Conference 2015

A number of DELToids attended this year’s East Coast Game Conference and captured their thoughts and impressions of the different sessions, speakers, and tech! Cathi Dunnagan “I need a weapon!” I shouted out loud as my first immersive experience built to its climax. Heart-pounding, I turned and twisted around to avoid flying rock and shrapnel… 

May 28, 2014

East Coast Game Conference 2014 Presentation

Late last month marked the sixth year of the East Coast Game Conference (ECGC), where game developers gather to share ideas, explore the latest trends in the industry, and otherwise blow each other up (virtually) in increasingly creative ways. While it technically is all fun and games, this conference provides an environment for designers, developers,…