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immersive

Screenshot of a photoscan from Umstead State Park

Sep 1, 2020

DELTA Explores On-Location Photoscanning

As part of our new DELTA Explores series, we’re sharing how we research, test and explore the latest in immersive technology and its role in teaching and learning — how we Think before we Do. Immersive Media Developer Stephen Waddell shares a few 3D models captured through photoscanning at William B. Umstead State Park.  

Close up of a microphone with the cover off. Mic is gold and shows the array.

Aug 21, 2020

DELTA Explores Working with Spatial Audio for Distance Education

As part of our new DELTA Explores series, we’re sharing how we research, test and explore the latest in immersive technology and its role in teaching and learning — how we Think before we Do. 

Apr 27, 2020

DELTA Explores VR in the Classroom

As part of our new DELTA Explores series, we're sharing how we research, test and explore the latest in immersive technology and its role in teaching and learning — how we Think before we Do. In the latest post, Immersive Media Support Specialist Justin Kuhn shares what we've learned about creating real-time virtual reality (VR) experiences. 

An expo participant strolls through a water garden in downtown Raleigh through an untethered real-time 3D mobile virtual reality experience. The project is a collaboration between DELTA and the Department of Landscape Architecture in the College of Design.

Nov 6, 2018

A New Reality for Online Education

Online instruction at NC State is taking on a whole new meaning, thanks to emerging virtual reality technologies and the DELTA staff members who adapt them for faculty and staff to use. 

A screenshot of the low-poly environment with realistic textures.

Jun 8, 2018

A Work in Progress: Immersive VR Environment for LAR 457

As part of an exploratory grant project for a landscape architecture course, Postdoctoral Research Scholar Muntazar Monsur and Teaching Assistant Professor Carla Delcambre are working with a team of dedicated DELTA staff members to create an immersive, 3D environment that students can explore using virtual reality headsets.